okinawaengine GitHub

Okinawa

Okinawa is a small, modular C++ 3D engine built on OpenGL and GLFW. It gives you a window with a main loop, a scene graph of transformable objects, textured items, cameras and input handling, all behind a compact public API. It is built as a static library (libokinawa.a) and consumed from source by the games and tools that use it.

The engine is a work in progress and a good base for learning and experimenting with C++ and real-time rendering.

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